For this scene I imported a low res fountain I created into the Unity engine and also created some terrain to add atmosphere. I modeled the fountain in maya then detailed it in Zbrush with alphas as well as polypainted it. Also, I imported in a mummy character I created to the scene. The video shows the fountain from one angle as the rain hits the water in the fountain and wind moves the grass and trees in the background. This was good practice for getting things in and out of unity and also designing a space around my models.
A short video of the fountain with real-time rain in Unity.
Mummy Character
Fountain Maps
Texture Map 2048x2048
Normal Map 2048x2048